The Starseeds Exchange!

Starseeds Command Force Documents

The StarSeed Exchange is a multi-chain, seven layered Defi platform, each layer adding utility to an ecosystem of Defi trading tools and MMO NFT games. Starting on the Matic Chain and expanding to BSC, AVAX, Fantom, Solana, Telos and others.

Layer One STAR starts with a high return Defi Yield Farm and a simple yet sophisticated MMO Space Game called StarSeed Fleet featuring beautifully hand-drawn, exquisitely animated, limited edition, NFT Sci-fi Masterpieces that generate revenue every minute.

Layer Two ARC integrates a Cross-Chain Exchange Aggregator that accesses liquidity across the Crypto Metaverse by utilizing 0X, Orn, and Multiswap protocols to trade more then 10,000 different tokens across several hundred chains, with billions in liquidity, at the cheapest rates in the Crypto Metaverse.

Layer Three PLE incorporates smart-contract based leveraging technology similar to Maker DAO (DAI), and QIDAO (MAI), in addition to a suite of financial services for small-cap token partners.

Details about additional layers included later in the Docs.

Platform Benefits and Tokenomics

What are the benefits of being a StarSeed's Exchange Token/NFT holder?

70% of all fees generated through this platform are used to buy, burn, and add liquidity to StarSeed Exchange Platform Tokens. These mechanisms increase demand, while reducing supply and volatility over time. Leading to an increase in token value that is perportionate to the amount of fees being generated.

About 40% of all tokens in this platform are being released over time to Platform Token Holders ~ So the sooner you buy and stake STAR, the higher your returns will be over time.

Brought to you by the DAO Fund

The DAO Fund is a online community of cryptocurrency traders that provide signals, strategies, and data to help manage and optimize a token backed by a portfolio of DEFI cryptocurrencies with a historical APY over 400%.

Over the last 6 months of operation the DAO Fund has investigated more then 3,000 cryptocurrencies. Which puts us in an excellent position to know what works, what doesn't, what the market trends are, and where the unmet demand is.

The DAO Fund provided the seed capital for the first Layer of the StarSeed's Exchange along with the committment to contiously support the value and stability of all future StarSeed's Exchange platform currencies.

Both the DAO Fund and the StarSeed's Exchange are directed by Dakota Kaiser, a entrepreneur, world-change activist, and investment fund manager

You can find out more about the DAO Fund at https://defidao.fund.
You can find out more about Dakota Kaiser at www.linkedin.com/in/dakota-kaiser-DAO

Layer One: Star

The First Layer of the StarSeed's Exchange is designed to be extremely rewarding to early adopters that provide liquidity for the STAR Ecosystem. More then 40% of all STAR is being awarded over 1-2 years to STAR Yield Farm stakers and MMO Game players. APY on yield farms set to between 300-700%. APY on the MMO Game between 200-1500% depending on strategy.

Unlike most other Yield farms in the Metaverse, the StarSeed Exchange utilizes regenerative economic practices that support stability and a consistent upwards token value over time.

This is accomplished via numerous mechanisms including:
  1. An 22% Stability Reserve of STAR is scheduled to be sold at rates between $11-17, with the returns from the sale of STAR being used to add permanent liquidity to STAR and to purchase STAR during dips between $7-$11.
  2. A small portion (5-25%) of on-going emissions from the Defi Yield Platform and MMO Game are being used to replenish the Reserve Pool mentioned above.
  3. 35% of platform fees generated from deposit and transfer fees, NFT sales and MMO Game fees are being used to buy and burn Star.
  4. An additional 35% of fees generated are being used to add permanent liquidity to the STAR Ecosystem
  5. Star will be stakeable to earn a large portion of each of the following layer's tokens, and spendable on a ever-expanding series of limited edition Game NFTs with economic utility.

With an initial market cap of 111,111 tokens that are being constantly reduced via burn mechanisms, once the Stability Reserve of STAR has been sold out, the price of STAR will easily be capable of multiplying many times over.

At the current crypto market rates, with a STAR Coin Market Cap ranking of 1,000, the price of STAR would be, at minimum, $120 USD, over a 10X increase. Combine a 10X price increase with 500% APY over a year and you've got 50X return on initial investment.

With a Star Coin Market Cap ranking of 500 would result in STAR value over $1,050 USD per STAR, combined with 500% APY would result in over a 450X return on your initial investment.

Due to the StarSeed's Exchange Platform's combination of never before seen innovations, MMO games, extraordinary artwork, and intelligent regenerative tokenomics, and DEFI utility (with features built from open source top 100 platforms like DAI/Maker DAO/Uniswap/Balancer), downside potential of STAR tokens is very minimal, while upside potential is quite high.

STAR Tokenomics

Out of 111,111 STAR Total;
  • 5,555 (5%) awarded as prizes for MMO Game leaderboard rewards.
  • 5,555 (5%) reserved to provide liquidity with the second layer Arcturian tokens.
  • 11,111 (10%) reserved for partnerships.
  • 11,111 (10%) awarded to the development team.
  • 13,888 (12.5%) STAR pre-sold to cover layer 1 development and deployment costs.
  • 15,555 (14%) awarded to matic-side liquidity providers.
  • 22,222 (20%) reserved for the Star Reserve Pool.
  • 26,111 (23.5%) awarded to players of the StarSeed Fleet game.

75% of Pre-sold, development team, and partnership related STAR locked into a vesting contract that will be released over 1 year.

Leaderboard rewards, liquidity provider incentives, and player game rewards released over 1-2 years.

Rate of emission for matic-side liquidity providers and game players will start at 10 STAR per day for matic and 15 STAR per day for the game.

Rate of emission will increase proportionately to the amount of liquidity backing the STAR Ecosystem. When the STAR ecosystem has 300K USD in permanent liquidity, output will reach its cap of 50 STAR per day for matic-side and 100 STAR per day for game-side. Emissions will run for 1-2 years.

Once STAR has been completely distributed, yield engine and game will shift to awarding the Layer 2 Token, ARC. At this point STAR Token holders will be able to stake STAR to earn 35% of all 333,000 ARC tokens minted. STAR will also be stake-able to earn 20% of the layer three token, PLE, and so on for all seven layers of the StarSeed Exchange platform.

Star Reserve Pool

The STAR Reserve Pool is designed to ensure the stability of the value of STAR.

22,222 is in the STAR Reserve Pool from launch. In addition to this STAR, 70% of the STAR earned by the StarSeed DAO is added to the Reserve Pool. The remaining 30% is used for platform development and partnerhips.

The StarSeed DAO earns revenue from:
  1. Deposit Fees
  2. Transfer Fees
  3. NFT Sales
  4. Game Fees
  5. Rewards from the Yield Farm.
Star in the Reserve Pool is distributed as follows:
  1. 30% of Star Burned and removed from circulation permanetly, reducing the maximum supply.
  2. 35-45% of STAR sold between $11 USD and $17 USD.
  3. 25-35% of STAR used to provide permanent liquidity.
BTC/ETH/MAI gained from the sale of STAR from the Reserve Pool to be used to:
  1. Buy back STAR during dips between the $7-$11 range
  2. Remainder to be paired with STAR to provide permanent Liquidity.

StarSeed Fleet MMO Space Game

StarSeed Fleet is designed to be a simple game based around a series of mathmatical equations. As the Fleet Commander, the more strategically you utilize your resources, the higher your return on investment will be.

There are 8 interdimensional rifts that generate STAR in this game. Each rift generates a set amount of STAR every block, and this STAR is distributed to players that are staking Tokens and a Fleet to the rift.

Each Fleet is comprised of 1-5 spaceships. Spaceships can earn upgrade energy and level up, which increases their Star Power.

The more tokens that you stake to each rift, and the higher the Star Power of your Fleets, the higher your percentage of the rewards generated by the Rifts is.

Every 90 days, a new leaderboard race begins, and a new line of ships that are more powerful then the previous line are released. This allows new players coming into the game the opportunity to catch to existing players while simultaneously rewarding older players with rewards for ranking in the top 100 on the past sessions leaderboard.

StarShips

All Starships have the following stats:

Series Number:
This is the Generation of the Starship. Each Generation is limited.

Combat Efficiency:
This is a multiplier that increases the power of the Ship. A ship with a combat efficiency of 2 will be twice as powerful as a ship with efficiency of 1 at the same level.

Upgrade Energy:
Increases the Ships level, which increases the Power of the Ship.

Total Star Power:
Calculated by multiplying Combat Efficiency times the level of the Ship. The User's Fleet Star Power proportionately affects the Users return from Rifts.

1. Space Junker

Series: 1
Combat Efficiency: 0.2
Star Cost: 0.1
Equip Slots: One Shield, One Weapon, One Power Supply
Total Sold: 10,000

2. Arcturian Battleship

Series: 1
Combat Efficiency: 1.0
Star Cost: 1
Equip Slots: One Shield, One Weapon, One Power Supply, One Armor Plating
Total Sold: 3,300

3. Martian Destroyer

Series: 1
Combat Efficiency: 1.7
Star Cost: 4
Equip Slots: One Shield, Two Weapons, Two Power Supply, One Armor Plating
Total Sold: 880

4. Atlantean Mothership

Series: 1
Combat Efficiency: 2.2
Star Cost: 9
Equip Slots: Two Shields, Three Weapons, Two Power Supplies, Two Armor Platings
Total Sold: 440

The first few ships sold are Founders Class and have a 10% bonus to their combat efficiency.

  • 30 Atlantean Motherships
  • 50 Martian Destroyers
  • 100 Arcturian Battleships

Space Stations

Staking Fleets: Users can Stake one Fleet per Station.
Staking Star: Users can also Stake STAR in Stations.
Power:

Upgrade Power distributed is shared amongst every Fleet currently staked to the Station, by Staking more STAR, you earn a proportionally higher amount of Upgrade Power.

For example a User staking 10 STAR will earn 10X the upgrade power compared to staking 1 STAR.

Types of Space Stations

There are three types Space Stations, and each Space Station resets every week, after reset, Upgrade Power distributed by the Station increases by 5-15%.

1. Arcturian Space Station:

Upgrade Power Distributed Per Day: 1,000
Deposit Cost: 1%

2. Pleiades Space Station:

Upgrade Power Distributed Per Day: 5,000
Deposit Cost: 3%

3. Atlantean Space Station:

Upgrade Power Distributed Per Day: 15,000
Deposit Cost: 5%

Rifts

Fleets: Users stake their Fleets to Rifts along with one of a few select tokens.
Star Generators: Each Rift generates a certain amount of Star per second.
Non-Contested STAR: A portion of this Star is sent to users accordingly only to the amount of token the user has staked.
Contested STAR:: Another portion of the generated Star is sent to users according to the number of tokens staked X the total Star Power of their StarShip Fleet.
Duration: Rifts last for 90 days.
Payout Gains:: The STAR payout of each Rift will increase over time at rate of 2%-15% per week.

STAR Rift

Non-Contested Star per Day: 1
Contested Star Per Block: 4

STAR-DHV Rift

Non-Contested Star per Day: 0.5
Contested Star Per Block: 2

STAR-ETH Rift

Non-Contested Star per Day: 0.5
Contested Star Per Block: 2

STAR-MAI Rift

Non-Contested Star per Day: 0.5
Contested Star Per Block: 2

BTC Rift

Non-Contested Star per Day: 0.5
Contested Star Per Block: 1
Deposit Fee: 3%

ETH Rift

Non-Contested Star per Day: 0.5
Contested Star Per Block: 1
Deposit Fee: 3%

Dark Rift:

Duration: Dark Rifts open once per week for 3 days.
Staking: Users stake STAR to participate.
Awards: All STAR awarded is contested.
Contested Star per Day: 10
Deposit Fee: 1%

Planets

Planets are a mechanism that financially incentivizes our Platform Users to hold and auto-compound a portion of their STAR earnings.

Users can stake Star and one Fleet to each planet. Star staked can never be removed. Star Staked is automatically placed into the latest “Star Interdimensional Rift”. Returns from the Rift are split between the planet (to then be automatically reinvested into the latest Rift) and the User. Depending on Tier, Planets give an extra % bonus to the rewards from the Interdimensional Rifts. Return from the Interdimensional Rift also accounts for the Total Star Power of all StarShips Docked.

Planets produce “Upgrade Power” that is distributed to the docked Fleet. Upgrade Power is relative to Star staked to the Planet and the planet's Power Efficiency Rate. If there is no StarShip then the Upgrade Power is lost (Upgrade power is never stored by the Planet). Upgrade power is evenly distributed to each StarShip if several are docked.

Energy Density: Percentage of Star from Interdimensional Rifts that is reinvested into the planet)
Star Power Multiplier: Percentage of Extra Return from Interdimensional Rifts)
Power Efficiency: This number times Star divided by 10 = Upgrade Power Generated Per Day

Automated Colony

Energy Density: 10%
Star Power Multiplier: 100%
Power Efficiency: 1
Cost: 3 Star
Total Sold: 1030

Converted Astroid Colony

Energy Density: 20%
Star Power Multiplier: 200%
Power Efficiency: 1.7
Cost: 7 Star
Total sold: 520

Atlantian Colony

Energy Density: 50%
Star Power Multiplier: 400%
Power Efficiency: 3
Cost: 22
Total Sold: 310

Colony Planets also come with Founders Edition. Founders Edition version offers extra 10% Star Power Multiplier and Power Efficiency.

First 10 Atlantean Colonies
First 20 Converted Astroid
First 30 Automated Colonies

Space Exploration and Lootboxes

Lootboxes are rewarded for completing Space Explorations.
Space Explorations are a webpage similar to Rifts.

5 Tiers of Space Explorations. Users can have up to 3 exploration teams out at a time. Each exploration randomly takes between 40-60 hours.

Tier 1: Requires a Fleet with a combined Star Fleet Power Minimum of 1,000. 70% Chance of T1 Lootbox. 25% chance of T2 Lootbox. 5% chance of T3 Lootbox. Costs 0.01 STAR to enter and requires 10 Star to be staked for the duration of the exploration. Can only be completed a grand total of 5,000 times by all players combined.

Tier 2: Requires a Fleet with a combined Star Fleet Power Minimum of 3,000. 30% Chance of T1 Lootbox. 50% chance of T2 Lootbox. 20% chance of T3 Lootbox. Costs 0.03 STAR to enter and requires 20 Star to be staked for the duration of the exploration. Can only be completed a grand total of 4,000 times.

Tier 3: Requires a Fleet with a combined Star Fleet Power Minimum of 10,000. 50% Chance of T2 Lootbox. 30% chance of T3 Lootbox. 10% chance of T4 Lootbox. Costs 0.1 STAR to enter and requires 30 Star to be staked for the duration of the exploration. Can only be completed a grand total of 3,000 times.

Tier 4: Requires a Fleet with a combined Star Fleet Power Minimum of 20,000. 20% Chance of T2 Lootbox. 45% chance of T3 Lootbox. 35% chance of T4 Lootbox. Costs 0.2 STAR to enter and requires 50 Star to be staked for the duration of the exploration. Can only be completed a grand total of 2,000 times.

Tier 5: Requires a Fleet with a combined Star Fleet Power Minimum of 40,000. 20% Chance of T3 Lootbox. 45% chance of T4 Lootbox. 35% chance of T5 Lootbox. Costs 0.3 STAR to enter and requires 100 Star to be staked for the duration of the exploration. Can only be completed a grand total of 1,000 times.

Tier 1 Lootbox. Randomly awards a junk piece of equipment.
Tier 2 Lootbox. Randomly awards a Pleiades equipment.
Tier 3 Lootbox. Randomly awards 85% chance of Pleiades equipment, 15% chance of Arcturian equipment.
Tier 4 Lootbox. Randomly award 20% chance of Pleiades equipment, 50% chance of Arcturian equipment, 30% chance of Martian Equipment
Tier 5 Lootbox. Randomly awards 20% chance of Arcturian equipment, 40% chance of Martian equipment, 40% chance of Atlantian Equipment.

Equipment

Equipment attaches to StarShips and increase combat efficiency, there are 4 categories of Equipment. Power Supply, Weapon, Shield,and Armor Plating. Most equipment costs Energy to use. Power Supplies create energy. Energy cost from equipment cannot exceed the energy supply.

Power Supplies

Barely Functioning Junker Generator: Produces 3 Energy Costs 0.001 Star per day to operate.

Pleiades Generator:
Produces 10 Energy Costs 0.003 Star per day to operate.

Arcturian Generator:
Produces 20 energy
Costs 0.004 Star per day to operate.

Martian Generator:
Produces 30 Energy
Costs 0.01 Star per day to operate

Atlantian Generator.
Produces 35 Energy
Costs 0.005 Star per day to operate

Weapons

Junk Gun:
Energy Cost: 1
Efficiency: 0.01

Pleiades Light Ray
Energy Cost: 3
Efficiency: 0.02

Arcturian Railgun:
Energy Cost: 10
Efficiency: 0.03

Martian DeathRay:
Energy Cost: 20
Efficiency: 0.05

Atlantean Demolecularlizer
Energy Cost: 10
Efficiency: 0.04

Dirty, Old, Corroded Shielding
Energy Cost: 1
Combat Efficiency: 0.01

Pleiades Light Shield
Energy Cost: 3
Combat Efficiency: 0.02

Arcturian Antimatter Field:
Energy Cost: 5
Combat Efficiency: 0.03

Martian Disintegrator Field:
Energy Cost: 20
Efficiency: 0.05

Atlantian Void Field:
Energy Cost: 10
Efficiency: 0.04

Armor Plating:

Refurbished Junk Armor:
Energy Cost: 1
Combat Efficiency: 0.01

Pleiades Light Armor
Energy Cost: 3
Combat Efficiency: 0.02

Arcturian StarSteel Armor:
Energy Cost: 5
Combat Efficiency: 0.03

Martian Antimatter Plating:
Energy Cost: 20
Efficiency: 0.05

Atlantean Repulser Plating
Energy Cost: 10
Efficiency: 0.04

LeaderBoard Rewards

Users can Sign up to enter the seasonal competition. Leaderboard tracks the total Star Power of Users chosen Fleet. At the end of the 90 day season awards are given according to total Star Power Ranking.
Rank 1. Three Tier 3 Enhancement Equip Packs. One Homeworld Planet Enhancer. Three sets of Atlantian Equipment. Three Atlantean Motherships. 1000 Star
Rank 2. Two Tier 3 Enhancement Equip Packs. One Homeworld Planet Enhancer. Two Sets of Atlantian Equipment. Two Atlantean Motherships. 500 Star
Rank 3. One Tier 3 Enhancement Equip Pack. One Homeworld Planet Enhancer. One Set of Atlantian Equipment. One Atlantean Mothership 300 Star
Ranks 4-10. One Tier 2 Enhancement Equip Pack. One Capital Planet Enhancer. One Set of Atlantian Equipment. 100 Star
Ranks 11-30. One Tier 1 Enhancement Equip Pack. One Atlantean Mothership. One set of Atlantean Mothership equipment. One Planet Enhancer. 30 Star
Ranks 31-50. Three Tier 1 Equipment Enhancements. One Martian Destroyer. One set of Destroyer Equipment. 20 Star
Ranks 51-100. One Tier 1 Equipment Enhancer. One Planet Enhancer. 10 Star.
Enhancements are attachments that increase the quality of the item attached.
Enhancement Tier 3 increases efficiency by 0.07
Enhancement Tier 2 increases efficiency by 0.05
Enhancement Tier 1 increases efficiency by 0.03
A Tier 3 Enhancement Gear pack comes with 3 weapon enhancements, 2 shield enhancements, 2 armor enhancements, 2 generator enhancements, and 1 ship enhancement.
A Tier 2 Enhancement Gear pack comes with 2 weapon enhancements, 1 shield enhancements, 1 armor enhancements, 2 generator enhancements, and 1 ship enhancement.
A Tier 1 Enhancement Gear pack comes with 2 weapon enhancement, 1 shield enhancement, 1 armor enhancement, 1 generator enhancement, and 1 ship enhancement.
All enhancements can only be used on Generation One ships and equipment.
Homeworld Planet Enhancer increases Energy Density by 5% and Star Power Multiplier by 20%.
Capital Planet Enhancer increases Energy Density by 5% and Star Power Multiplier by 11%
Planet Enhancer increases Energy Density by 5% and Star Power Multiplier by 7%.

Layer Two: ARC

In this layer we will release multi-chain AMM aggregation functionalities. By using 0x, Orn, and Multi-swap system protocols to access liquidity across the vast majority of major DEXs and CEXs. Similar to the 1inch network, with four major differences;
1. Our exchange will offer an innovative feature not seen anywhere else; the capacity to trade different kinds of tokens cross chain (at the very best rates possible).
2. By accessing both 0X and Orn we will have access to numerous centralized exchanges that the 0x and 1inch networks do not have access to. Quite often the best rates are found on CEXs due to the constantly stacking fees that come with AMM DEXs and bridges.
3. By utilizing Multiswap we unlock access to the cheapest cross-chain rates in the metaverse.
4. Using our platform will award users with bonus tokens that can be redeemed in the StarSeed Fleet MMO game.
Get the best exchange rates on the internet and get rewarded with cryptocurrency and limited eddition NFTs to do it. Who could ask for more?

Trading License NFTs

Layer Two Multi-Chain AMM Bridge will seek out and find the cheapest exchange rates in the Meta-verse, and then add on a fee of $0.3 and 0.5%.
By acquiring a Limited Edition trading license NFT, users can reduce this extra fee by as much as 90%.
Basic Trading License - 30% Discount. Cost: 3 Arcturian Tokens. Only 10,000 Sold.
Advanced Trading License - 50% Discount: 10 Arcturian Tokens. Only 5,000 Sold.
Expert Trading License - 90% Discount: 30 Arcturian Tokens. Only 2,000 Sold.

Layer Three: PLE

Layer three introduces the PLE token (short for Pleiades) .
Max supply of 1,000,000.
On this layer we will launch the following features
1. A full crosschain AMM (this is different from just being an aggregator, as it means we will directly be providing and incentivizing liquidity for specific token pairings).

This will increase the percentage of fees that our platform receives substantially
2. Order Book based functionality in addition to AMM features.
3. Liquidity providing, automated buyback, and staking/farming incentivization services for new tokens.
4. Leveraging service for partnered tokens similar to QiDAO.

Providing Liquidity for Partners

We will offer the service of providing liquidity for starting blockchain projects that are supporting the New Paradigm.
Depending on how the project scores in our Atlantis Index, we will provide 4x, 5x or 6x liquidity service. So, a 10,000 USD project can obtain up to 60,000 USD in liquidity.
For example, project A purchases the 100,000 USD Liquidity package. They provide 100,000 USDC for service as well as $300,000 in their native token. They are then matched with $300,000 in Atlantis tokens giving them $600,000 in liquidity. Typically liquidity provided this way is permanent, but pools can be removed upon request with native tokens returning to the project owner.
Projects that purchase our liquidity service also benefit from our automated buyback service.

Providing Staking/Farming Capacity

For tokens that utilize the Starseed Exchange, the capacity to setup single stake and dual liquidity pool farms will be automated, simple, and configurable.
Token owners can pay for the service of Starseed exchange hosted pools and farms with their own token, with a bonus for pools paired with Starseed platform currencies and partnered Defi platforms.
Cost of service will be either 0.05%, 0.03% (farms over 300k USD TVL), or 0.02% of interest harvested (1M+ TVL).
Furthermore, the service of bridging and distributing interest to match interest payments on paired pools will have an additional 3%-0.1% fee depending on partnership status between the token owner and the Starseed Exchange.

Automated Buyback Service

Projects that choose liquidity with the Starseed exchange benefit from between 0.01%-0.07% of all liquidity swaps going towards buying and burning (or freezing) their token.
This buy and burn program can be configured to happen instantly, or funds can be reserved to make automatic purchases when the tokens value hits a certain amount that is configurable by the token owner. This can be used to establish a bottom floor for tokens on our exchange.
0.01% buy and burn is automatically awarded to all new tokens using our exchange.
0.03% buy and burn is awarded to partners that purchase the $10,000 or higher liquidity packages.
0.04% is awarded for $30,000 or higher
0.05% is awarded for $50,000 or higher
0.06% is awarded for $70,000 or higher
0.07% is awarded for $100,000 or higher
A higher tier may also be awarded by select partners as per the discretion of the Starseed DAO.

Layer Four: MARS

Layer four introduces the MARS token. 3M Distribution Cap In this layer we will release a 2D PVP/PVE MMO Strategy RPG combat game with MARS tokens being frozen to play the game and awarded to winners of the game. The game will run entirely on trade-able nfts. A bunch of NFTs. Some NFTs will come with a portion of rewards from the Mars Game. The game will freeze 12% of all Mars spent on in-game purchases, and the remaining 88% will be recirculated as prizes to Gamers. NFT purchases on this layer will be fixed to a dollar standard so the games remain accessible to everyone.

Conquer the Multiverse

Conquer the Multiverse is a 2D Real Time Strategy Massive Multiplayer Online Game wherein all player owned objects are Tradeable NFTs. The rarest class of NFT’s award a percentage of income from the Starseed Exchange Platform. The game starts with an introduction into being an immortal martian demigod whose sole purpose is to invade wild chaotic realms and “civilize them”. The Player may open up permanent gateways to both PVE and PVP realms to fight over resource streams. The player’s main objects classes are: Relics: Affect the player’s ability to open gateways, to obtain and train Heroes and Monsters. Heroes: Reincarnating Units that are restored after a resting period upon death when conquering the realms. Monsters: Single use units that are permanently lost upon death.

Relics

Conquer the Multiverse has Eight primary kinds of Relics. All Relics are reusable with a cooldown.
Power Orbs: Constantly create in-game tokens called Qi and Light that are used to power other Relics.
Gateways: Open up doors to other Dimensions for “Exploration”, and to pull in Heroes and Monsters from Other Realms. All gateways have a significant cooldown and Qi cost upon usage.
Training Facilities: Training facilities increase the stats of one or more heroes or monsters. Varying grades of Training Facilities accommodate different amounts of trainees, with a spectrum of effects and cooldown times.
Defensive Relics: Protect your territories and revenue streams from other Conquerors.
Combat Relics: Equipable to Heroes and Monsters to grant stat bonuses and additional combat techniques.
Metaphysical Relics: Have majorly game altering effects and are the rarest, and most sought after kind of Relic.
InterDimensional Hearts: The Ultimate Resource in the Game, each heart gives the holder a permanent residual income of Mars and New Paradigm Tokens. These NFTs are owned by the game and cannot be traded, only controlled.
World Souls: Increase the rate at which the player generates Life Force energy, a requirement to open up Dimensional Gateways. These NFTs are owned by the game and cannot be traded, only controlled.

Heroes & Monsters

Heroes have the Following Stats

EXP: Experience points, which affect the units Level. Each level requires two times the experience of the last. 3% of total experience is lost upon death for Heroes.
Level 1-100: Acts as a multiplier to most other stats. Each of the first 10 levels adds a stacking 10% multiplier to the player’s base stats. Each 10 Levels after depreciate from there starting at 9% per level and going down to 3% per level. Units are awarded 3% of the experience held by the units they destroy.
HP: Health Points.
PP: Potential Points, on a 1-100 scale, reflects how quickly this unit will grow through both experience and training. A hero with 100 PP will grow 10 times as fast as a hero with 1PP.
RP: Rest Time, scale of 1-10,000, reflects how long the Hero must rest between deaths. This number goes up with every death and every level.
MP: Movement Speed. Number of squares the unit can move per block when not in combat.
H: Haste. Affects the number of actions the unit can take per block while in combat.
PA: Physical Attack. Additive and Multiplicative bonus to physical techniques.
IA: Interdimensional Attack. Additive and Multiplicative bonus to Interdimensional techniques.
PD: Physical Defense. Integer reduction to incoming physical techniques.
ID: Interdimensional Defense. Integer reduction to incoming Interdimensional techniques
A: Accuracy.
D: Dodge.
PR: Physical Resistance. Percentage based reduction to incoming physical techniques
IR: Integral Resistance. Percentage based reduction to incoming physical techniques.
EA: Elemental Alignment. Integer and Percentage addition to corresponding elemental techniques when attacking, reduction to incoming elemental techniques of the same type. 5 Elements: Water > Fire > Wind > Earth> Lightning. Gaining two points in one element reduces a single point in the element weak to that element. IE two points of fire potency will result in minus one Wind Potency.
R: Regen. Affects the amount of HP that is automatically healed each block.
WM: Weapons Mastery. 1-100 scale. For all kinds of combat equipable relics each combat unit has a score with how adept the unit is with using that type of combat relic. A unit with 100 score will receive 5 times the benefit with relics of that type compared to a unit with a 1 score.

Dimensions and Gateways

Players can open gateways to four types of Dimensions. All types of dimensions have a range of tiers of difficulty and reward. The maximum number of dimensions that can be opened by a single account per day is three, with the players starting the game being able to open up one gateway every 7 days. Gateways stay open for 1-7 days, after which the player can not send more units through, however heroes can still return after death via reincarnation.
PVE Dimensions: In this mode the player is playing against the game to train and upgrade their combat units and to acquire Dimensional Hearts and Relics. Higher Tiers of gateways require higher amounts of both Qi and Light. The amount of Light placed into the gateway directly affects the rewards the plane gives out. PVE Dimensions give out 50% of the total rewards per Light compared to PVE Dimensions.
PVP/PVE Dimensions: In this mode 4-20 players are randomly matched to a dimension. PVP dimensional Gateways take about a day to form. The dimension is populated with NPC units similar to a PVE dimension. There are half as many completion objectives on the map as players. Up to half the number of players in the game can “Win”, while at least half the players must “Lose”. Alternatively there is nothing stopping a player for destroying all other players on the map and claiming all of the rewards for themselves. It is also possible for every player to lose to the NPCs.
Each PVP Dimension also has 1-3 locations that award a massive bonus reward compared to the other completion objectives.
NPC’s in PVP realms are 30% stronger then they would be in PVE.
Event Dimensions: Event Maps will host between 100-10,000 players on a single map with dozens to hundreds of completion objectives and incredibly varied and difficult NPC units. These dimensions will have a huge bonus of rewards placed into them and will be by far the most potentially lucrative.
PVP Direct Attacks: Players may choose to attack each other directly. Players conquered by another player give to the winner 30% of their Light, Mars, New Paradigm, and Qi Token rewards for the current 24 hour reward block. Players cannot be conquered more than once in the same 24 hour block. Players cannot attack the same player more than once every 30 days. Players can only launch attacks on other players once per day at most.

Dark Rifts

After the first 7 days any Dimension is opened, “Dark Rifts” start spawning randomly at entree points every 4-24 hours. NPC combat units come through until the Rift is destroyed by the Player.. These dark rifts continue increasing in power until all of the player controlled units are destroyed and the dimension is close with the World Soul(s) and Interdimensional Heart(s) being destroyed.
This mechanism helps to manage the output of Mars and New Paradigm Tokens while requiring players to continue playing and managing the game to continue earning rewards.
This is not a set-it-and-forget-it game.

Gameplay

Gameplay will have 3 different view modes.

Empire Management: Here the Player will be able to view and interact with all of their NFTs. Including using their relics, opening gateways, training units, equipping items, assigning units to battalions and setting up battalion positioning.
NFT Marketplace: This is where players can list, buy, and sell all of their owned NFTs with no restrictions and an 8% trade tax.
Conquest: In this mode the player can view all of the different Dimensional Maps they are connected to, assign battalions to locations, create fortifications, ambushes, and send battalions onto battle paths.

Dimensional Maps

Dimensional Maps are formed on a grid and have four kinds of locations.
1. Entree Points. Where players open up dimensional portals and gain access to the Map.
2. Movement Squares. Areas that require a certain amount of blocks for battalions to move through them.
3. Engagement Points. Places where battalions can set-up an ambush or fortification for bonuses on combat in that area.
4. Completion Points. Areas in the game that give the player a major award for capturing and continuing to hold the area.
Maps are set up on rails with typically straight lines of movement squares in between points. There will sometimes be as many as 8 lines of entree/exit per point, but most often between 2 and 4 lines of entree/exit per point.
Game strategy is about combat unit training, battalion configuration placement, artifact use, and timing.

Battalions and Combat

Combat is fully automated and happens on either a 12 x 12, 24 x 24, or 48 x 48 Combat Grid. Units take up 1-9 spaces. Combat grids can accommodate between 2 and 8 battalions.
Battalions can take up to 40 total spaces each, and spread out as much as 10 units wide and 4 units deep.
Each Battalion moves forward one row at a time until engaging an enemy. Then each unit uses pre-programmed techniques simultaneously per block until all units of one side are defeated. Then the battalion will move to engage the next enemy battalion.
Combat can be one side versus another, free for all, two against one, four against two, or any other combination. Alliance status of owning players affects battalion allegiance. Neutrality is also an option.

Layer Five: Atlantis

Layer five introduces the Atlantis token.
5M Distribution Cap
In this layer we will launch the following features
1. affiliate program, with a total of 3% paid to the affiliate network.

First tier 1.5% awarded
Second tier 1% awarded
Third tier 0.5% awarded
2. permanent auto-compounding pools for Atlantis tokens through partnerships with other Defi platforms and partnered paradigm shift projects. Similar to gaj.finance and their partnerships with DFYN and AVAX.
Auto compounding pools will take a 3% fee on auto compounded ga
3. An NFT series that comes with permanent dividends of Atlantis tokens (and in the future, New Paradigm Tokens). 3M Atlantis Tokens worth of NFTs will be released. Some of the NFTs will also be usable in the Mars game in addition to granting interest.
4. A NFT driven “City Builder” MMO game. Random NFT packs, limited series NFTs, bonuses for completing collections, NFT levels. Real Time Strategy. PVE and PVP.
5. Minting NFTs with dividends as a service
6. Marketplace for Curated NFTs with economic utility.

Minting NFTs with Dividends as a Service

Similar to how Planets in the StarFleet MMO game function, we will be offering to partners that capacity to pay a small fee, then unlock a pool of tokens that is distributed to a select number of NFTs. Thus granting partners the ability to create and sell NFTs that have direct financial utility.

Marketplace for Curated NFTs with Economic Utility

Since we will be offering a cross-chain NFT with financial utility minting service, it makes sense to have a marketplace also. We intend for our marketplace to be curated, with DAO-style voting and a required threshold of participation and a percentage of yes votes for NFTs to be allowed onto our marketplace.

Layer Six: DAO

Layer six: the DAO token
Awarded over 30 days
Distribution Cap currently unknown
In this layer we will move onto smart contract based decentralized voting for the rest of the platforms future. We will also integrate DAO Tokens and the DAO Fund by using previous layer currencies and fees to purchase DAO Fund tokens to award to Stakers.
DAO Tokens will be the StarSeed Exchange governance layer token.
This layer will work differently. DAO tokens will be trade-able via the Atlantis exchange rather than the AMM liquidity pools. 5% of each previous layer (paid by the StarSeed DAO) will be used to initially purchase DAO Tokens, which will then be awarded over the 30 day time period.
0 tokens in this layer for partnerships.

Layer Seven: Galaxy

Layer 7 introduces the Galaxy Token.
The Galaxy token is switching to an infinite supply, with deflationary tokenomics fueled by fees from the StarSeed's Exchange Platform
All past layer tokens will be stake-able for a share of the New Paradigm token infinite supply.
New Paradigm token supply will be distributed to stakers of the corresponding layers/games as follows:
8% - STAR
8% - StarSeed Fleet
7% - ARC
7% - PLE
6% - MARS
6% - Conquer the Multiverse
5% - Atlantis
3% - DAO fund
Remaining 50% will be distributed by the StarSeed's DAO for feature development and partnerships.
Production rate of New Paradigm Tokens will be set in a variable range between -30% to +50% of the amount of fees generated by the platform. The range will update itself to stabilize the price of New Paradigm Tokens on the market to mitigate large crashes and large spikes in value.

Deployment Strategy

1. The DAO fund will support the stability of the platform by creating lower and upper floors for each of the platform currencies.
2. Extensive online direct marketing campaigns primarily focused on creating direct engagement on Telegram and Reddit by stimulating meaningful conversation in related areas.
3. Partnerships with many new paradigm projects such as ULTs, Seeds, Hypha, and Couni to offer various services. We will earn significant fees by doing so in both native tokens and mainstream tokens.
4. Partnerships with existing Defi market leaders such a QiDAO/Sandman/Polypup/Dehive.